Blending modes

none
multiply
screen
overlay
darken
lighten
color dodge
color-burn
hard-light
soft-light
difference
exclusion
hue
saturation
color
luminosity

Blending only affects the parent element. These switches above change the underlying div, wich isn’t a direct parent of the round color elements. They don’t blend with the div’s background color, they only blend with each other.

none
multiply
screen
overlay
darken
lighten
color dodge
color-burn
hard-light
soft-light
difference
exclusion
hue
saturation
color
luminosity

Here the background of the immediate circles’ parent have been turned to white. The blending properties affect the white color.

none
multiply
screen
overlay
darken
lighten
color dodge
color-burn
hard-light
soft-light
difference
exclusion
hue
saturation
color
luminosity

Here the background of the immediate circles’ parent have been turned to gray. The blending properties affect the gray color.

Blend

Blending modes work when the elements are animated.

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Animated Venn Diagram using CSS mix-blend-mode multiply

Blend modes in detail

Multiply

The source color is multiplied by the destination color and replaces the destination. The resultant color is always at least as dark as either the source or destination color. Multiplying any color with black results in black. Multiplying any color with white preserves the original color.

Screen

Multiplies the complements of the backdrop and source color values, then complements the result. The result color is always at least as light as either of the two constituent colors. Screening any color with white produces white; screening with black leaves the original color unchanged. The effect is similar to projecting multiple photographic slides simultaneously onto a single screen.

overlay
Overlay

Multiplies or screens the colors, depending on the backdrop color value. Source colors overlay the backdrop while preserving its highlights and shadows. The backdrop color is not replaced but is mixed with the source color to reflect the lightness or darkness of the backdrop.

Darken

Selects the darker of the backdrop and source colors. The backdrop is replaced with the source where the source is darker; otherwise, it is left unchanged.

lighten
Lighten

Selects the lighter of the backdrop and source colors. The backdrop is replaced with the source where the source is lighter; otherwise, it is left unchanged.

color dodge
color dodge

Brightens the backdrop color to reflect the source color. Painting with black produces no changes.

color-burn
color burn

Darkens the backdrop color to reflect the source color. Painting with white produces no change.

hard-light
hard light

Multiplies or screens the colors, depending on the source color value. The effect is similar to shining a harsh spotlight on the backdrop.

soft-light
soft light

Darkens or lightens the colors, depending on the source color value. The effect is similar to shining a diffused spotlight on the backdrop.

difference
difference

Subtracts the darker of the two constituent colors from the lighter color. Painting with white inverts the backdrop color; painting with black produces no change.

exclusion
exclusion

Produces an effect similar to that of the Difference mode but lower in contrast. Painting with white inverts the backdrop color; painting with black produces no change.

hue
hue

Creates a color with the hue of the source color and the saturation and luminosity of the backdrop color.

saturation
saturation

Creates a color with the saturation of the source color and the hue and luminosity of the backdrop color. Painting with this mode in an area of the backdrop that is a pure gray (no saturation) produces no change.

color
color

Creates a color with the hue and saturation of the source color and the luminosity of the backdrop color. This preserves the gray levels of the backdrop and is useful for coloring monochrome images or tinting color images.

luminosity
luminosity

Creates a color with the luminosity of the source color and the hue and saturation of the backdrop color. This produces an inverse effect to that of the Color mode. This mode is the one you can use to create monchrome "tinted" image effects like the ones you can see in different website headers.

Here the background of the immediate circles’ parent have been turned to gray. The blending properties affect the gray color.

Here is the code you can copy in your sites’ dashboard Custom Code section (the Head section).

<style>
/* Blending modes */
.mbm-normal{mix-blend-mode: normal;}
.mbm-multiply{mix-blend-mode: multiply;}
.mbm-screen{mix-blend-mode: screen;}
.mbm-overlay{mix-blend-mode: overlay;}
.mbm-darken{mix-blend-mode: darken;}
.mbm-lighten{mix-blend-mode: lighten;}
.mbm-color-dodge{mix-blend-mode: color-dodge}
.mbm-color-burn{mix-blend-mode: color-burn;}
.mbm-hard-light{mix-blend-mode: hard-light;}
.mbm-soft-light{mix-blend-mode: soft-light;}
.mbm-difference{mix-blend-mode: difference;}
.mbm-exclusion{mix-blend-mode: exclusion;}
.mbm-hue{mix-blend-mode: hue;}
.mbm-saturation{mix-blend-mode: saturation;}
.mbm-color{mix-blend-mode: color;}
.mbm-luminosity{mix-blend-mode: luminosity;}
</style>

Once done, you can add these classes to your elements in the Style (S) panel. Note: blending doesn’t occur in Webflow Designer, only on the published site.

552e31afdd570aca7d672a15_wgdel.jpg